Team Dakota was back Thursday with a new livestream of its game creating game, Project Spark for the Xbox One, Xbox 360 and Windows 8 PC. The latest demo features Creative Director Henry Sterchi, Community Manager Mike Lescault and Designer Rob Poerschke show how to put together an inventory system and random loot drop, a 2D side-scrolling platformer and reveals a new terrain that will be in the game. There’s also a little about how the beta will roll out.
Project Spark players will be able to put together their own inventor system as shown in this latest demo using the Kodu visual programming language that powers the game. A set number of inventory slots can created with the ability to pick up, drop and swap different items.
While that is nice feature for game creators, the more interesting part came when the developers started to show and talk about how to build a random loot drop system a la Diablo. A random loot roll can be generated to cause a killed enemy to drop or not drop a weapon and drop different variations of a weapon such as a “Shaknado Sword” versus a “Crapnado Sword.” While it wasn’t shown, Sterchi and Poerschke talked how users can build loot drop tables to create random weapon drops with random attributes.
A quick 2D platformer build was also shown with an example of how quickly a level can be built using the environment tools in the game. Project Spark also allows users to limit movement either to the left or right an Poerschke demonstrated how to tweak settings like jump height and player movement but also gave a good tutorial on how to create moving platforms, camera placement and even a “game over” event.
Visually, things were pretty plain during most of this demo but it also was a good example at how a quick paint with the “biome brush” creates a suddenly vivid backdrop.
As for the new scenery that was revealed, it is a coastal scene to join the grassy forest and icy plain. However, different aspects can have their colors changed to create a whole new look. Expect not only more scenery to come in the future but more mobs as well. Goblins and trolls are the only ones that have made an appearance in builds so far while Team Dakota is still working on others.
Those interested in Project Spark should go to the game’s official website to sign up for the beta. Windows 8 PC owners will get access first in October followed by Xbox One users in January. There are no plans for an Xbox 360 beta.
The Windows 8 PC beta will initially let in a limited number of people so that Team Dakota can make sure that their back-end servers can handle the the load. More people will be added to the beta over time until it goes into open beta and lets everyone in. Kinect support for the PC could eventually be added but it is currently part of a long wishlist of items to be added to the game.
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