The launch of “GTA Online” is just a day away. Those who have already explored the single-player “GTA V” can now explore even more of Los Santos with their friends online. The online game will allow players to participate in missions or just explore the world.
The online game will be a bit different than the single player games. It will have micro-transactions and a slightly different economy. Players will accrue money more quickly in “GTA Online” and your “GTA V” earnings won’t be transferred online. RockStar assures players that the micro-transacions won’t upset the game balance and are completely optional to the game.
“. . .if you’re the completely instant gratification type, you can choose to buy denominations of GTA$. You will have the option to purchase GTA$ through the in-game Store. The game and its economy have been designed and balanced for the vast majority of players who will not buy extra cash. There is no in-game paywall and nothing that should disrupt the balance of the game. You don’t have to spend real money to attain the cars, guns, clothes, flash and style of a high-roller in Los Santos, but can if you wish to get them a little quicker” -Rockstar Newswire.
The online game will also use the Reputation system. Everything players do online will gain them reputation and will allow them to unlock new weapons and features. In game cash will be used to purchase cars, clothes, guns and even property.
Online players will be allowed to form groups of 16 players that will be able to connect to the same gameplay session. Vehicle races, golf, tennis, and base jumping can all be played in the online world. RockStar has warned the game will probably have some bugs and glitches at first but promises to continue working on ‘smoothing things out’.
There’s already regular content updates scheduled for the almost released game. The updates will be free and will come soon after the game is launched. Here’s the known content updates:
• Content Creator – “Tools to tailor and publish your own Deathmatches & Races.”
• Beach Bum Pack – “4 new amazing beach fun vehicles, over 300 new items of incredible down tempo leisure wear and 2 new but not remotely relaxing weapons.”
• Capture The Flag – “GTA Online’s take on the classic CTF mode including the ability to make your own using The Content Creator.”
• Heists – “This update will introduce full-on cooperative Heist missions that will require careful planning, teamwork and sharp execution – along with the Heist Planning Board for your apartment.
Creator and RockStar cofounder Dan Houser explains the decision to release “GTA Online” when they did saying to Polygon, “You can play single player,” he said. “You can really learn how the game works, learn the mechanics. You can start multiplayer after two weeks and it will really give them a real focus on where to look at the thing. I think that separating it out will just help people look at it as different products in their own mind a bit more and really give it a good chance to try and play it and enjoy it.
“Otherwise, you try it for two minutes, it’s hard to connect because it’s day one, and back you go to the single player, play that and never go back into playing online.”
Houser also had this to say about “GTA Online”, “GTA Online could evolve in many crazy directions,” he said. “We have lots of really neat ideas of how that might evolve and we will work with the audience to see what directions they want to go.”
“GTA Online” will be released Tuesday, October 1, 2013.